Another Example Why Big Companies Often Miss the Big Ideas
- Big companies are focused on winning the current game
- Therefore, they incentivize their teams to win that game
- The incentives discourage winning teams to change the game
Venture Beat's Devindra Hardawar collected some stories from Nokia that perfectly illustrate this phenomenon. First, it appears Nokia had developed a demo touch screen device back in 2004. Apple released their game changing touchscreen iPhone in 2007, so it would have been possible for Nokia to be the first to market (or at least tied for first) if they would have kept product development going. However it was killed due to the senior management's perception of the riskiness of the concept. Next, it was claimed that in 2004 Nokia management also rejected the concept of an application store for mobile app's that would run on Nokia devices. Other ideas that were killed included a 2002 proposal to develop a 3D user interface for Nokia's Symbian mobile OS platform.
Back in 2004 Nokia was the massive market leader. They where winning the game and likely incentivizing the management team to continue winning the game. Why would they risk changing the rules of the game?

